Tuesday, September 13, 2011

Tools and Temples




Service design- seemed like an extremely confusing term when we first heard it. As students who are expecting to be doing graphics and product designs, it was not something we could relate to.
After a week of classes and discussions with class the term may have become a bit clearer, but its still a mystery to an extent.

We as a group have to design services for a temple. To design services for a temple is not an easy task, considering it is a religious place and is governed more by the people who visit them. Rather than being a structural experience, it is majorly an emotional and spiritual experience. So, in these past few weeks we have tried to figure out certain services we can render to temples. We are still however struggling with whether to work with temples as a concept or a specific temple.

In this whole journey we have used the 'service tools' to guide us. From the very beginning since we started visiting temples to see the problems posed to the service-takers, all the way to the point when we started thinking of the solutions that we could provide.


These are a list of the Tools we used so far,

*Role playing- which was a tool through which we took up the roles of different identities. the roles taken up were of the elderly, the tourists, the devotees, the youngsters and the priest. This helped us a lot to come up with new ideas. It helped us understand the different point of views of the different people.

*Stakeholder Map- this is a Flowchart of all the people involved in a temple, starting right from the government(as temples are government funded) upto the devotees.

*Cognitive Walkthrough- It is alot like the customer journey map only its done after the service is designed, to check if its a viable option.

*Interaction Table- This includes all the interaction that took place in the group while we discussed the services.

*Personas- We take on the identity of the user and think in his/her way.

*Rough Prototyping- Making iterations and prototypes of all the ideas we come up with.

*Mind Maps- We used mind maps to map out all our discussions and all our random ideas, some of which were very useful to us.

*Group Sketching- we used this tool to draw out all our ideas and solutions to all the problems we faced.


After six weeks of working, and discussion with our Facilitator, Deepta, we decided to "Build a Harley Davidson". All this while we were only looking at the physical experience in a temple and looking for problems to solve but this week we finally came to a decision that we are going to rebuild a temple completely. Our aim now, is for the visitors of a temple to have a completely different experience.










Friday, September 9, 2011

Thinking about your customer...


The above illistrations are the posters we made as a part of the weekly work we put in our Service Design class.




An efficient bus service is essentially about timely service, with comfort and at the hands of responsible staff members.

In order to make a people-oriented and user-friendly service, it is important to consider what the consumer expects out of the service.

1. The consumer must have the desire to use the service.
2. The service must make itself be chosen by him, over other services.
3. The consumer should not remember the service for a bad experience he had to   face.
4.He must feel like using it again.


The first physical interaction of the service with the passenger takes place at the bus stop.
Hence, the bus stop is an integral part of rendering the service, to give the passenger a positive experience.

Components that make a bus stop not only a touchpoint, but also an "information desk":
1. Proper information about
i. the bus routes
ii. timings of the bus
iii. destination of the bus
iv. time due for arrival to the bus stop
v. Bus number of the approaching bus.
vi. A ticket vending or a coupon punching machine.
vii. Ample space to sit.


Speaking of a smooth bus journey experience, it is important to ensure three things:
1. Crowd flow
2. Fare flow

A general observation in Bus travel in a city like Bangalore is:  The movement of the conductor is resisted due to a large crowd which makes it inconvenient for both him and the passengers to sell and buy tickets respectively.

Hence, we thought about making the ticketing system efficient by installing a coupon punching machine at the bus stop.
Coupons and passes basically replace actual money, hence avoiding any cheating   on part of the staff or conductor.

This is an extremely effective way, according to us, that would avoid bad experiences for the passenger and avoid incidents of misusing of the customers money.

Things that we are working on:
A case study of the transportation system of Curitiba, Brazil.

Tools we have used:

Constructive interaction
Customer journey map
issue cards
mind maps
context panorama
offering map

The Bridging Tool:

A member of our group, Rohit Dasgupta, came up with a new tool called the BRIDGING TOOL.
This tool basically considers two ends of the service- Ideal and existing.
looking at these 2 ends of the service, we formulate a practical service. That takes the best possible from both services.





Monday, August 29, 2011

an amateur encounter with service design


Service Design- A term that would sound vague and absurd when told to a design student, who expects to be ideating and illustrating all the time.
But Service design probably needs a Design background because a Designer is trained to immerse himself or herself into the process and not bask in the result.
Service Design is majorly about PROCESS, since it people from all spaces and backgrounds to use a public service.
Service Design is about making a customer’s experience through any kind of journey, comfortable and hassle-free.
One can call service design the intangible equivalent of “consumerism”, since it is always customer-centric and about impressing the user.
So probably we will be using the word “user-friendly” and “customer-friendly” a lot.
Coming back to making to a hassle-free journey, we define an ideal service as efficient, speedy, comfortable and one that offers transparency.

As an amateur, learning Service Design, me and my co-students couldn’t quite clearly understand what a service means.
Services are so deeply embedded in our life that it is hard to think about them in detail. Usually we end up saying, “Well, the service is still functioning. So it must be fine.”
For instance, our group has to redesign or modify the public transport service.
The important challenge we had to overcome was that of differentiating between a system and a service.
A service is a subset of a system.
A system involves policies, legal things and political connections.
A service is more about the “janta”
It is that which links people to the system that is being run.

Hence, Service Design is for the people, by the people, of the people.

It is about involving people to help people and mutually establish an efficiently functioning service.

Our Topic for Service Design is “Public Transort”

Week 1:
We made an ambitious entrĂ©e. Considering  that we could play with the already existing system, we thought of proposing a reduction in the number of Autos(that actually consume a lot of fuel and are very costly for daily use of common man). The autos would be replaced by buses, since autos in Bangalore do not follow a standard fare card.Buses owned by the State transport could be in three different sizes- large, medium and small- depending on which roads and distances they ply on.

This of course had loopholes, since designing a service does not involve changing the system and most certainly modifying the existing infrastructure is off the charts.

What is on the charts though, is modifying the infrastructure to create an efficient service.
That is what we did in week 2.

Week 2:

In the second week, we tried to define what an efficient bus service meant to us.
That gave us this definition: “An efficient bus service is a subset of an ideal transport system offered by the Government for the residents of the city and other population related to it, to carry people along a defined route, to and fro. The service must have a standard fare system, responsible employees, it must be delivered speedily, must be comfortable and must carry the passengers to the desired destination.”

Then we tried to draw a parallel between the existing and ideal service.
So we concluded that the BMTC fare system was fair and decent.

Speaking about carrying passengers to desired destination, we looked into the number of bus stops in every 2 kms.
We also thought of implementing a supplementary service (like autos-autostands) near every bus depot that ensure a continued tranort service for passengers. Such a service should be reasonable, available 24 by 7, and have a standard fare chart.
Also we think about how we could reduce the duration of the travel (which is a bit hard given the amount of traffic).

Week 3:

During week 3, we tried to begin implementing some rough clauses of an actual service.
Firstly, as students who have come to learn in a new city, where a different language is spoken, we had quite a hard time making out which bus goes where.

So through our thinking, we proposed establishing a information bulletin on every bus stop, bus depot and bus that includes a map, a bus number, bus route etc.
And inside every bus.

Some of the most important elements in a bus service are:

1.     Comfortable seats
2.     Luggage storage
3.     Garbage bin
4.     A readable map
5.     Proper lighting and ventilation

Things that we have begun to think about to make the service more efficient.

1.     Mode of paying fare. (eg. Installing automated machines or appointing a conductor at every 2 bus stops in addition to the ones in the bus to reduce a chaos)
2.     Crowd dynamics
3.     Proper arrangement for toodlers(like low lying handles etc) and senior citizens




So we could say, that we have almost started on the path to thinking of establishing an efficient service.
We can proudly say that though we are not awesomely equipped to design a service, but we are in a much better position in 3 weeks, thanks to Deepta’s knowledge and feedback that she keeps supplying us with.


Wednesday, June 29, 2011

This is Service Design Thinking - Book Trailer



This is Service Design Thinking introduces an inter-disciplinary approach to designing services. Service design is a bit of a buzzword these days and has gained a lot of interest from various fields. This book, assembled to describe and illustrate the emerging field of service design, was brought together using exactly the same co-creative and user-centred approaches you can read and learn about inside. The boundaries between products and services are blurring and it is time for a different way of thinking: this is service design thinking.

More information about the book: http://ThisIsServiceDesignThinking.com

Service Design in emergency waiting room

SERVICE DESIGN TOOLS

http://www.servicedesigntools.org/

A collection of tools for design.

Soumitri Speaks about his Grabage project at IIT Delhi

http://raws.adc.rmit.edu.au/~e57138/blog2/?p=246

REDJOTTER

Who is redjotter?

Lauren Currie is the Director of Snook, Mypolice and often wears tartan tights.

You can find her on twitter, linked in and skype, and if you want to email her you can do that too.

In the past she has worked for DesignThinkers, Deutsche Telekom and Future Gov but is now focused on changing the lives of the people of Scotland through service design and practical action.

Six challenges for design education

http://www.thersa.org/about-us/media/press-releases/six-challenges-for-design-education

Thursday 25 June 2009

Design education is failing to equip students with the necessary skills to work in public services if it remains solely focused on product and industrial design, according to a new paper published today by the RSA.

The paper – Social Animals: tomorrow’s designers in today's world – says that design education is not keeping pace with the growing demand for new design professionals able to operate in a range of service-based environments.

The paper argues that design education is still largely predicated on industrial principles. Students need to be equipped with a broader range of research and communication skills, alongside their more traditional design skills, and encouraged to think more laterally about the sites and spaces where these could be used.

RED

http://www.designcouncil.info/RED/

RED was set up in 2004 by the Design Council to tackle social and economic issues through design led innovation.

We-think: the power of mass creativity - what do you think? RED Associate, Charles Leadbeater, has realeasd a draft of his new book, We-think: the power of mass creativity, prior to publication and invites review and comment. The book looks at the rise of the likes of Wikipedia and Youtube, Linux and Craigslist and what this means for the way we organise ourselves, not just in digital businesses but in schools and hospitals, cities and mainstream corporations. Charlie's argument is that these new forms of mass, creative collaboration announce the arrival of a society in which participation will be the key organising idea rather than consumption and work. People want to be players not just spectators, part of the action, not on the sidelines.

Public Services - UK

Friday, June 24, 2011

Mind Map for Course Planning and logistics

Open publication - Free publishing - More lcp

This is a MindMap in Issuu. Potentially all presentations will be uploaded onto Issuu and posted here. Presentations at the weekly crit will be done from this site.

This is Service Design Thinking


There's something called "Service Design" and there's something called "Design Thinking". Now there is also a hybrid of the two - "Service Design Thinking".

The term is the theme in a new textbook "This is Service Design Thinking" edited by Marc Stickdorn and Jakob Schneider.
23 international authors as well as online users have contributed to the book, which is divided into 3 main parts: 1) Basics. 2) Tools. 3) Cases.

The book is a toolbox of methods, context and inspiration and you don't need to be a "service designer" to read or use it. Service Design is an interdiciplinary field and most of the 25 tools and methods described in part two (e.g. "personas", "idea generation", "shadowing") are pretty universal, and can be used by anyone working in the service sector and/or with creative idea development.


Q: What is "Service Design Thinking"?
Marc Stickdorn: I don't want to define the term, but rather briefly outline what it means for me. In my opinion, sdt is a language/process/toolbox, which people from different disciplines can agree on in order to work efficiently as a true interdisciplinary team. The approach is based on five basic principles: it is user-centered, co-creative, sequencing, evidencing and holistic. I would describe it as one way to put in practice the concept of service-dominant logic.

Q: Where do you see the biggest need and opportunity for Service Design Thinking?
Marc Stickdorn: I see the need everyday. Take a look at the impact of social media on society: the way the "social media megaphone" changes the focus from one-way communication to establishing meaningful relationships; from advertising to improving service quality. Sdt helps organisations to understand not only how customers interact with their offered services and/or products, but also their environment, including the interactions with other stakeholders and artefacts.

Q: When is the last time you had a really good service experience - and what made it a good one?
Marc Stickdorn: Just now. I had a really good coffee in a relaxed atmosphere and the smile of the waitress just made my day! Often, less is more.. :)


www.thisisservicedesignthinking.com